This is especially useful against bosses. So if you learn enemy attacks and jump the second they are about to hit you, you will take no damage. The first instances of the Jump have some invulnerability frames. You can literally run laps charging your gun with the camera focused on the horizon and spam level 3 charge shots. Only enemies on screen will attack, so use the camera to your advantage. This way you won't rely on it's offensive/defensive capabilities. Save your devil trigger for when you're struggling. A direct hit with a level 3 charge with always increase your stylish rank. Utilise this often every time you knock an enemy away. This way you can easily charge your gun to level 3 while you fight. Map the fire button to the right trigger. The snatch ability can keep you in the air and enable you to clear a room full of enemies with ease. Use Nero, his Devil Bringer is a win button against most enemies. You can blow through the floors and get each level achievement easily with the Super Characters, but you will not S rank the palace. The rest of the floors are pretty standard if you understand/learn the game. The Palace has only one truly difficult level (floor 85) and that's due to fighting two Blitz's at the same time. So for the straight up achievement hunters who want quick points with quick results, be greatful this palace doesn't have 9999 floors like DMC3 had. The Bloody Palace is easily the least challenging iteration so far in the Devil May Cry series.
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